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![]() I can't think of anything else really useful for Death. Shadow Shrike is universally loved for a reason - learn it.Īrcanum gives you Aegis, Indemnity, Frenzy. Virulence, Sharpened Blade and Potent Trap are all a must. At least it does not waste your blades, unlike Empower.Īzteca brings the next big improvement to your arsenal of spells. Empowerment is another interesting idea - this will let you can your Scarecrows in much quicker successions if you time it right, and get you pips for a Reshuffle if you go that way. I can imagine why would one learn Fortify - Death needs longer setup before hitting, and taking less damage while you are still casting blades and Feints can be nice. Besides, Berserk leads to Frenzy much later on. Still, I like the idea of learning Berserk - Death can afford it (so can Ice and Life, in my view). ![]() You will definitely learn Virulence in Azteca, so you don't have to grab any damage auras. Wizard101 the stellarium training spells full#Definitely the full damage enchantment line from Strong to Colossal (Epic, much later on). There is a 'full' application available for Windows, Macintosh, and Linux computers. Stellarium is a very popular planetarium program. Wizard101 the stellarium training spells software#For RASC members, we offer software training on Stellarium for computers or smartphones. Wizard101 the stellarium training spells how to#Once you hit Celestia and beyond, you start learning astral spells. Stellarium Training Series Learn how to effectively and quickly use the Stellarium planetarium software on your computer or smartphone. I personally like Reshuffle - this is a debatable choice, if you like long decks better, don't bother, just carry a couple of TC Reshuffle in the sideboard. I would definitely learn Spirit Blade, probably Spirit Trap too. Really depends on whether you are meticulous enough in earning your training points - Zeke and other side quests and crafting (for Celestia points). Strictly PvE makes Ice to Tower completely unnecessary, though you might still choose to spend 5 points. For more on this, see Our Tickle on Gardening.Death does not really care for other schools - you can easily hoard training points until the end of Dragonspyre. These are good for Amber(For Crafting Spells) 1st, Pets Snacks 2nd( which you sell to fill your bank) and finally Feints. So if you need Gold to Hatch again, consider going to Halfang, or Gardening a couple of full sized Gardens of King Parsley, 64 plants, 32 fit in the Max Size Spell. Dislike saying it but perfect Pets are not always a sure thing. You may have received a few good Traits and then on the final Trait got slapped with something totally counter to your preference. If you were working with a new Pet and not a Mega/Ultra Pet, you will have only unlocked Adult traits and that means it's possible you get any of the Pets unlocked Traits in the Baby. You will require considerable amounts of Gold to Hatch a few times. The Balance Sabretooth: Ice- Frostfang, Death Forlorn, Myth- Mystic, Life- WildĢ. The Ice Lord of Winter, Balance- of Autumn, Storm- of Spring, Fire- of Summer The Fire Charred Grimhorn : Storm - Drowned, Ice - Frosted (wiki says 1 card) The Fire Intrepid Seal Pup, Myth- Cunning, Storm- Playful (wiki says 2 cards) The Death Reanimated & Avenging Fossil, Fire- Charred, Ice- Crystalline The Life Dryad: Fire- Burning, Death- Rotting, Storm- Windswept The Balance Snappy Gryphon, Myth- Plucky, Death- Scrappy The Fire Raging Bull: Storm- Charging, Life- Courageous ![]() The Death dactyl: Ice- Icedactyl, Storm - Babydactyl, Life - Lifedactyl The Fire Firestorm Quetzal : Balance - Harmonic The Fire Sun Serpent: Myth- Fabled, Life- Tree The Balance Harpy, Balance - Zeus's Harpy The Fire Dark Scaryonette : Life - Light Marionette The Storm Rain Core: Death- Acid, Ice- Freezing The Life Kookaburra: Balance- Noble, Fire- Ornery The Balance Opossum: Death- Ghastly, Life- Lively The Ice Borealis Golem: Fire- Ember, Myth- Arcane The Myth Wandering Eye: Death- Gloomy, Ice- Frosty The Death Ghulture, Myth- Enigmatic, Storm- Clamoring The Balance Enchanted Armaments & 7 School Armaments The Life Dragonfly (Comes in a duplicate Hybrid, same name) The Storm Deep Leviathan, Death- Chaos, Myth- Dreaming, Life- Eternal The Myth Li'l Medusa, Storm- Fulminating, Balance- Poised, Ice- Shivering The Life Flamanco Bailador : Myth - Cantador, Balance - Tocador, Death - Del Muerto The Storm Storm Beetle & Hybrid Rain Beetle(Give a total of 4 cards!) The Fire Rude Goblin(Gives a total of 6 cards! for half Myth Minion using Fire wizards) ![]()
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